﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace UberChess.Evaluation
{
    public class StaticEvaluatorStub : IStaticEvaluator
    {
        public int EvaluateState(State state)
        {
            return new Random().Next(0, 2000);
        }
    }
}
